My final game for OneGameAMonth is my January game Chartreuse Warden.
Chartreuse Warden is a maze game with some interesting wrinkles. The maze itself is built on a hexagonal grid instead of the more common square grid. Also, parts of the maze are initially blocked off with obstacles. To overcome these obstacles you must find magical animal shapes located elsewhere in the maze. Specific animal shapes can be used to overcome certain obstacles. The mechanic is very similar to the typical key/door mechanic found in many maze games, with animal shapes substituted in for keys.